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JCoopZ1 - Build 130 Public Release

 
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Zombie



Joined: 27 Jan 2004
Posts: 285

PostPosted: Wed Dec 16, 2009 4:47 am    Post subject: JCoopZ1 - Build 130 Public Release Reply with quote

This is the fourth update to JCoopZ1 since initial release. Only the server side files jCoopZ1SSF.u, jCoopZ1NPTP.u were updated, but there is a new jCoopZ1GRP.u file. Since 227 seems to be in perpetual development in RC phase I thought it was finally time to have an interim release. This update fixes the notable client anomaly problem for some 227 users. Also, as expected there has been a number of general improvements and additions listed below. Build 130 will have the most compatibility and support of the 227 patch so I recammend all users, not just 227 server administrators to update. For 224/225/226 users they are required to update to Nephthys v1.4 or greater.

The Update List (12/15/09):
Quote:
-Fixed ServerWeaponPriority scriptwarnings when a 227+ patch client joins a 224/225/226 server.
-Fixed client IP address retrieval on a 227+ patch server (non-Nephthys) to avoid a potential crash.
-Fixed NumPlayers unintentionally being increased by a Spectator and then not decreasing once the Spectator leaves.
-Fixed unrestricted messaging while using bTeamGameMode that could allow a player to anonymously message in grey text.
-Fixed a message broadcasting bug that stopped all player and game broadcasts when a custom JCoopZGameSSGF add-on runtime was in use.
-Fixed minor incompatibilities with 227+ patch client behaviors.
-Fixed bRetainInventory incompatibility with UPak on a 227+ patch server.
-Fixed cratered deaths when a player restarts/respawns after dying while ghosting.
-Fixed a minor flaw in admin name reserve blocking.
-Added PackageScan compatibility support for 227 patch clients and servers. No support yet on 224/225/226 servers for 227 clients until 227 is absolutely FINAL.
-Added a new required server-side package 'JCoopZ1GRP' for a 227+ patch server that handles processing between JCoopZ and GameRules mutations. This package allows JCoopZ support to call GameRules functions on a 227+ patch server.
-Added playerpawn bleeding support from the 227 patch for a 227+ patch server.
-Added ZoneInfo DamageString KillMessage support from the 227 patch.
-Added support to the JCoopZ 'unrealserver console' commands to work with web admin consoles.
-Added 227+ client detection for only 226f servers to reject at prelogin because of incompatibility.
-Added support to load the NaliPriest skin for NaliPlayer on the server from the UnrealShare package. Players must use option "?Skin=" in an 'open' command or specify the skin in the User.ini file. NaliPlayer: UnrealShare.JNali2
-Added support to map timer and sequencer for beta map end teleporter URL slash method.
-Added bKillDeathScoreBonus option to the game control for rewarding extra score points based on Kill:Death ratio to cautious or skilled players.
-Changed server-side package 'JCoopZ1NPTP' to a new processing method.
-Changed consolereplace to be disabled only for 227+ patch clients using UMenu.UnrealConsole or UPak.UPakConsole.
-Changed PlayerReplicationInfo handling for server controlled non-JCoopZ playerpawn to use JCoopZ's replacement. Web admin spectator from the 227+ patch can now be displayed appropriately in the scoreboard.
-Changed Secondary Admin restrictions to block the new 227 patch 'ubanid' 'ubaninsert', and 'uunban' commands.
-Changed the score penalty handling for the original Cow and BabyCow classes. Players will not receive a score penalty when the Cow properties are changed to turn them into enemies.
-Changed client corrections to be relaxed after more recent analysis.
-Improved sequence control so that the current map and its URL can be specified in the 'OriginalNext' setting separated by a colon. This optional format can allow the function of multiple identical OriginalNext URLs in the list.
-Improved PackageScan to allow players to load legitimate custom and non-current map music.
-Replaced the Nephthys v1.3 distribution with the Nephthys v1.4 distribution in archive.

Download: JCoopZ1 - Build 130


-Zombie
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GameType: JCoopZ1 - Build130 (12/15/09)
Mutator: DZMapM - 2.2 (07/2/08 )
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